Forums / DQ: Empires - Community / Suggestions / Ticks slower , Calculation Add-On , System List window in Krong report.
Posted ByMessage
AstroGem
[ Posts : 5 ]
[Post Date: 03-Feb-2006 14:03]

10 min for tg is really to much i have as krong enormous amount of M and I nodes and i just have not time to arrange actions for all of them i have floating millions without job (those with what i wanted to make I nodes and land on more planets)

Also as krong i need really amazing calculating skill to land I node which will take place equal or more than 95% of planets size. 70-80% of my time i spending with I nodes go for calculations. Mabby you shjould do some add on like i enter percentage of CEC/CF/CM and orbite number and it land for me from idle node to planet node that will fill planet maximally.

Also it will be amazing if Krong will have some kind of system list report. Just like star, I nodes present. I nodes exiting, incoming. M node present. Exiting. Incoming.
Emperor L
[ Posts : 1237 ]
[Post Date: 15-Feb-2006 00:31]

Quote
Also as krong i need really amazing calculating skill to land I node which will take place equal or more than 95% of planets size. 70-80% of my time i spending with I nodes go for calculations. Mabby you shjould do some add on like i enter percentage of CEC/CF/CM and orbite number and it land for me from idle node to planet node that will fill planet maximally.

Also it will be amazing if Krong will have some kind of system list report. Just like star, I nodes present. I nodes exiting, incoming. M node present. Exiting. Incoming.


Yes this would be good, For stars do you mean a search like for planets where you could choose a size and class to be displayed?

I like the idea of choosing the percentage of surface to be used for CEC/CF/CM.


VGAddict
[ Posts : 3 ]
[Post Date: 15-Jul-2006 09:16]

I say the Krong system is fine as it is. It's not user friendly, no, but Krong is supposed to be the 'advanced race', so it should require SOME mathematical skills to progress. I, myself, have little trouble calculating the best combination for what should land where and when, and I've only been Krong once (Going to try again in Training Grounds, although Fagur seems to be my best race).
Emperor L
[ Posts : 1237 ]
[Post Date: 18-Jun-2007 20:51]

Maybe making the krong landing more like the human buildings ordering page. Select a planet and I-node, in the bottom right could be remaining free space, and enter the number by the unit you want to land, and the free space count decrease by the correct ammount...

Also the krong numbers are more difficult to divide by, making the calculations a bit harder. For human mines/farms/military bases its just 2, so dividing a number by 2 is easy...maybe it could be possible to enter either an exact number OR a percentage (number followed by %) of space to be used by a particular unit type.

But, another way of looking at it is that time is really the only limiting factor on krongs growth, a large krong usualy makes tons of resources, and making it quick to expand will increase krongs strength a lot, so that would be unfair...other balancing would have to be done to make up for this...like having a limit on planets.

Maybe its not such a good idea to make landing easier for krong, just krong is more suited to longer galaxys where you have more time, merc is more suited to fast galaxys etc.